Thursday, July 24, 2014

Rob Redman explains how to make your characters’ movement believable.

ere are lots of different animation styles, but things like anticipation, weighting and balance are consistent aspects that need to be understood, even if only to be broken. The tips on this page will help you increase your understanding of animation and inspire you to work smarter.

01. Be your own facial model

Put a mirror by your computer monitor, and look at yourself while you are working on character expressions. Pull faces to exaggerate your emotions.

02. Manual, not automatic

Turn off automatic keyframe easing. Create keyframe transitions manually or your movements may look unnatural. Every aspect of your animation should be a choice made by you, not your software!
To Know More CLICK GERE

DQ Entertainment PLC Annual report 2014.

DQ Entertainment plc, a leading animation, gaming, live action, entertainment production and Distribution Company, announces its results on london stocke xchange (offical link) for the year ended 31 March 2014.
Chairman’s Statement :
We are happy to place before you our annual results for the year ended 31 March 2014
During the last couple of years, DQE has remained focused on building its own television content production and distribution business while also leveraging its resources to benefit from alternate channels and platforms.
Furthermore, we continue to develop and progress on our feature film production which will complement our existing production pipeline and also adding several new intellectual properties to our portfolio that comprise the foundation of our business.
To Know More CLICK HERE 

Animator Glen Keane Debuts New Short Film Project, ‘Duet,’ at Google I/O ConferenceA celebration of life through the hand-drawn line, ‘Duet’ is the latest in a series of Google ATAP’s Spotlight Stories, interactive short films made exclusively for mobile device


Acclaimed animator Glen Keane unveiled a first look at his latest and most personal project to date,Duet, as part of a special ATAP (Advanced Technology and Projects) Session this morning at the Google I/O Conference in San Francisco, California.
Presented together with Regina Dugan, who leads the ATAP group, Keane gave a live demonstration and talk through the creative process behind Duet. The entire presentation can be viewed in the player below, with the Duet portion of the session beginning at 38:04. Keane appears on stage at 49:56, and Duet begins at 54:19
To Know More CLICK HERE

Tuesday, July 22, 2014

Paddington’ Comes to Big Screen with New Trailer

TWC-Dimension releases the first full-length trailer for the CG/live action hybrid feature ‘Paddington.’
TWC-Dimension has released the first full-length trailer for Paddington, the CG/live action hybrid film about a young Peruvian bear known to generations of children as a plush toy.The film is set for release in theaters in December and stars Colin Firth as the voice of Paddington and Hugh Bonneville as Mr. Brown, patriarch of the bear’s adoptive family. The cast also includes Nicole Kidman, Sally Hawkins, Jim Broadbent and Julie Walters. To Know More CLICK HERE

NVIDIA Announces GPU Acceleration for Adobe Illustrator CC,

New NVIDIA GPU-powered features also now shipping in Adobe Creative Cloud video and imaging applications.
Santa Clara – NVIDIA announced the first GPU-accel
eration of Adobe Illustrator CC — enabling graphic artists to seamlessly interact with vector art at any resolution, and to smoothly pan and zoom significantly faster than previously possible. With this new feature powered by NVIDIA GPUs, Illustrator CC can now accelerate the entire canvas by up to 10-times faster than previously possible on Windows 7 or 8-based systems with compatible GPUs.
GPU acceleration in Illustrator CC specifically benefits the wide range of users working with 2D vector graphics, including graphic designers, illustrators and typographers creating media across web, print, mobile and more. While GPU acceleration is the norm in 3D content creation, those working in 2D have traditionally been restricted to driving all computing performance through the CPU. Now 2D artists and designers can experience fully interactive performance with even the most complex, high-resolution graphics. TO KNOW MORE CLICK HERE

Sunday, June 8, 2014

Maya BonusTools 2015

Bonus Tools 2015 is a free collection of useful Maya scripts and plug-ins. After installing Bonus Tools, an additional pull-down menu will be added to the end of the main Maya menu. This new menu provides easy access to a variety of tools and utilities for daily use. Maya Bonus Tools has been organized to mimic the layout of the standard Maya menu sets. Each sub-menu contains a number of related tools. Each of these can be torn off and floated just like standard Maya menus.
Bonus Tools are provided to you on an “AS-IS” basis; Autodesk® does not provide any direct support in connection with this collection. However submission of problems and suggestions are encouraged and can be logged through from the Maya Help menu with Report a Problem or Suggest a Feature
What’s New in BonusTools 2015?
  • Modify -> Click/Drag Rotate Tool
  • Modify -> Snap Align Object(s) to Components
  • Modify -> Zero Pivots -> Keep Pivot Offset and Zero
  • Modify -> Zero Pivots -> Center Pivot and Zero
  • Modify -> Zero Pivots -> Move Pivot to Base and Zero
  • Modify -> Zero Pivots -> Move Pivot to Origin and Zero
  • Modify -> Replicate Object to Components
  • Display -> Display Control HUD
  • Display -> Toggle Poly Shell Count HUD
  • Window -> LayoutTools: Asset Browser
  • Window -> LayoutTools: Transform Tools
  • Window -> LayoutTools: Snap/Align Tools
  • Modeling -> Bevel Around Faces
  • Rendering -> Search Project for Missing Textures
What’s been updated in BonusTools 2015
  • Modify -> Click/Drag Move Tool
  • Window -> Assembly Manager
  • UV Editing -> Auto Unwrap UV’s Tool
What’s been moved into Maya proper
  • Modeling -> Convert Select to Perimeter Edges
  • UV Editing -> Tile UV
  • to know more CLICK HERE

Sony Pictures Animation announces new movie “Medusa”

Sony Pictures Animation announced the acquisition of an original animated comedy feature pitch by Todd Alcott and Holly Golden entitled Medusa, which will tell an all-new story behind the infamous snake-headed lady from Greek mythology. Emmy winner Lauren Faust, who rebooted the “My Little Pony” franchise in 2010 and turned it into the current “My Little Pony: Friendship is Magic” phenomenon with an ever-growing fanbase of all ages, is attached to direct the feature.
to know more CLICK HERE